vgmaterialgenerator

Material created in Substance Designer. Hand drawn data is transferred through an SVG at the start of the material matrix, is modified through the stack resulting in the rocky like protrusions shown here. The flat water-like surface is made with the standard Designer Water Level node.

Marmoset sphere view.

Marmoset sphere view.

Detail from Marmoset viewer.

Detail from Marmoset viewer.

Marmoset viewer.

Iray perspective view detail.

Iray perspective view detail.

Iray plane view.

Iray plane view.

Marmoset render with color tweaks.

Marmoset render with color tweaks.

Detail in Marmoset, about as close as 
it gets.

Detail in Marmoset, about as close as
it gets.

Iray plane view.

Iray plane view.

Iray top view.

Iray top view.

Main graph dependant on primary node.

Main graph dependant on primary node.

Primary node.

Primary node.

Detail in Marmoset.

Detail in Marmoset.

Plan in Marmoset.

Plan in Marmoset.

Plan in Marmoset with color variation.

Plan in Marmoset with color variation.

Plan in Marmoset with color variation.

Plan in Marmoset with color variation.

Iray perspective view detail.

Iray perspective view detail.

Marmoset view variation.

Marmoset view variation.

Iray perspective view detail.

Iray perspective view detail.